Case 02
Building a Global Collaborative Design Ecosystem
Building a
Global Collaborative
Design Ecosystem

Strategy

Building a Global Collaborative Design
Ecosystem

Strategy

Context & Problem

Our UX team operates in a multi-PO, multi-UX designer environment, each embedded in different scrum teams and working on multiple topics simultaneously.

 While this structure enables parallel progress, it also brings collaboration challenges:
1. Lack of a unified structure for design deliverables.
2. Difficulty maintaining alignment across teams and releases.
3. Inconsistent use of UI elements and behaviors.
4. Delays caused by scattered feedback processes.

Org

Digital Services - Product Engineering

Pilot Project

SiGREEN

My Role / Team

Me - Lead Designer

5 Product Designers

1 Product Strategist

11 Front End Devs

5 POs

4 Testers

3 Scrum Masters

1 Product Strategist

5 POs

4 Testers

11 Front End Devs

3 Scrum Masters

Platforms

Figma

Proposed On

Febraury 2025

Goal

To enable global collaboration across UX teams, improve visibility into ongoing work, and ensure consistent, high-quality design outputs while reducing inefficiencies.

Strategy

I introduced a centralized Figma file management and collaboration process with built-in governance and feedback loops.

Solution
Centralised Structure in Figma
  • Workspaces: Ideation, Sandbox, Development, Production, Style Guide.

  • Clear lifecycle for designs: Idea → Proposal → Development → Production → Master Flow.

  • A Product Master Flow updated every release for complete product visibility.

  • Workspaces: Ideation, Sandbox, Development, Production, Style Guide.

  • Clear lifecycle for designs: Idea → Proposal → Development → Production → Master Flow.

  • A Product Master Flow updated every release for complete product visibility.

  • Workspaces: Ideation, Sandbox, Development, Production, Style Guide.

  • Clear lifecycle for designs: Idea → Proposal → Development → Production → Master Flow.

  • A Product Master Flow updated every release for complete product visibility.

Weekly UX Designer Alignment Calls
  • Every designer shares progress, gets cross-feedback, and aligns on UI/UX decisions.

  • Discussions go through internal iteration before being proposed to POs and teams, ensuring stronger design rationale.

  • Every designer shares progress, gets cross-feedback, and aligns on UI/UX decisions.

  • Discussions go through internal iteration before being proposed to POs and teams, ensuring stronger design rationale.

Release Documentation
  • At the end of every sprint/release, teams document what was achieved.

  • These archives are stored for future reference and to showcase progress.

SPOC for Standardization
  • A Single Point of Contact ensures all UI components, interaction patterns, and design behaviors remain consistent across products.

Meeting Governance
  • Every weekly meeting has Minutes of Meeting (MoM) documented for tracking decisions, actions, and follow-ups.

Before
After
Implementation Process
Requirement Gathering & Workshops

Conducted with POs, backend architects, and front-end leads.

Mapping Current Challenges

Identified gaps in collaboration and file management.

Defining Governance Rules

Set clear ownership for updates, versioning, and consistency checks.

Rollout in Phases

Started with sandbox → style guide → production flows.

Continuous Feedback Loops

Weekly sync + monthly UX audits.

Results & Benefits
Better Organization

Faster access to design files and clearer hierarchy.

Stronger Design Quality

Feedback loops ensure decisions are vetted by multiple designers.

Increased Efficiency

Reduced time searching for assets and redoing misaligned designs.

Enhanced Traceability

Every release has documented outcomes and version history.

Scalability

Framework adapts as team size and project complexity grow.

Key Learnings

Early alignment prevents costly redesigns later.

Having a SPOC for standardization greatly reduces inconsistencies.

Regular feedback sessions encourage shared ownership of design quality.

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